The OLPC (One Laptop Per Child) project is in the enviable position at the moment of being able to change technologies and directions as they choose, with no rollouts and a lot of the work still to be done software wise. Free of the inertia that an existing product presents, OLPC can be fresh in its thinking and be a trend setter.
Python was originally the language of choice for OLPC but with the announcement of the open sourcing of Java, Blizzard said that the OLPC may move to Java as it is close to native speeds thanks to Java's jit (Just in Time) compiler and Python's interpreter being rather slow. One imagines that with the restricted hardware available that a slow interpreted language is the last thing you want, even if it is an exceedingly easy and powerful one. This is also the first impact I have seen from the open sourcing of Java.
Another interesting choice was that of using application bundles, like OS X, and not a standard linux packaging system. The reasons for this were that it is easy to install and delete, it is easy to share, there is no need for dependancies (because it is all in the bundle) and has an added benefit of removing the need for a centralised repository. If you think about children trying to use apt-get in the sub-Sahara, it makes sense to choose an application style that is decentralised and simple to use.
When upgrading the operating system, again packages are not used and this time an image based system is chosen. The benefit here is that the laptop can be reinstalled from the network and that if your friend has a working computer, why not use a copy of their OS? If only this kind of system had been available years ago to prevent reinstall anger!
What makes these choices far reaching is that if OLPC is successful, then the next generation of programmers will come from an environment that is Java based, uses bundles/images, and is ubiquitous. This is a vast change from the C based, package driven, fringe desktop that we live in today.
Some would say that it is a long way from software engineering to journalism, others would correctly argue that it is a mere 10 metres according to the floor plan.During his first five years with CBS Interactive, Chris started his journalistic adventure in 2006 as the Editor of Builder AU after originally joining the company as a programmer.Leaving CBS Interactive in 2010 to follow his deep desire to study the snowdrifts and culinary delights of Canada, Chris based himself in Vancouver and paid for his new snowboarding and poutine cravings as a programmer for a lifestyle gaming startup.Chris returns to CBS in 2011 as the Editor of TechRepublic Australia determined to meld together his programming and journalistic tendencies once and for all.In his free time, Chris is often seen yelling at different operating systems for their own unique failures, avoiding the dreaded tech support calls from relatives, and conducting extensive studies of internets -- he claims he once read an entire one.