After Hours investigate

AtG Weekend Gaming: HTML5 games, id on github

After a hard week of work, relax with this selection of games. Some are in-browser, others are classics from John Carmack and id software.

Every other week it seems that some bright spark is pushing the boundaries of technology and copyright legislation by recreating old games in the browser.

One of the best I have come across recently is Command and Conquer remade with HTML5 tech and JavaScript. It's a bit heavy and can take a while to load on slower browsers, but it's C&C in your browser! Check it out before it is sued into oblivion.

The next game comes straight from bullet hell and is called Project Blaze Zero. Another in-browser game, this one struck me as really smooth and nigh on impossible until you find the sweetspot. It's just one level, but it is gorgeous.

If you want to have the mobile game experience in your browser, then there is always Angry Birds and Cut the Rope.

Suffice to say that there are many, many more HTML5- and JavaScript-built games out there to see, and more are appearing every day.

Doom, Quake and Castle Wolf! Oh my!

Going old school and returning to the world of desktop gaming, id software announced this week that all of its open-source releases are available now on github.

All this software was available previously, but being on github does make it far more convenient than before. Someone has even posted instructions on getting Quake 3 onto a BlackBerry PlayBook. I'd be interested to see if this is even playable, and how any controls would work. Anyone want to volunteer?

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Some would say that it is a long way from software engineering to journalism, others would correctly argue that it is a mere 10 metres according to the floor plan.During his first five years with CBS Interactive, Chris started his journalistic advent...

4 comments
Slayer_
Slayer_

The mouse even stutters when it is moved over the game screen. I think native apps have nothing to worry about, web development is still at least 20 years behind.

TexasJetter
TexasJetter

You don't mention what browser you are using, but HTML5 canvas performance is drastically affected by which browser you use. I haven't tried the game, but right now IE9 (believe it or not) has the best HTML5 frame rates (even better than Chrome). It is one of the first browsers to make use of GPU when using HTML5 canvas tech.

Slayer_
Slayer_

I'll have to try that