Dungeons & Dragons isn't just the originator of all modern roleplaying games—and the derivative industries obviously descended therefrom (*cough* World of Warcraft *cough*)—it is the ultimate gateway drug to future geekdom. As this flowchart illustrates, every defining quality of the modern geek is a consequence of early childhood D&D exposure.
As Adam Rogers writes for The New York Times:
"[D&D creator] GARY GYGAX died last week and the universe did not collapse. This surprises me a little bit, because he built it. ... We live in Gary Gygax's world. The most popular books on earth are fantasy novels about wizards and magic swords. The most popular movies are about characters from superhero comic books. The most popular TV shows look like elaborate role-playing games: intricate, hidden-clue-laden science fiction stories connected to impossibly mathematical games that live both online and in the real world. And you, the viewer, can play only if you've sufficiently mastered your home-entertainment command center so that it can download a snippet of audio to your iPhone, process it backward with beluga whale harmonic sequences and then podcast the results to the members of your Yahoo group."
Let's face it. If you've never played D&D, you're really only a first-level newb in this modern game of life. If you want to munchkin your campaign, best get to crackin' the sourcebooks, kiddies.
(Found via SFSignal.)
Jay Garmon has a vast and terrifying knowledge of all things obscure, obtuse, and irrelevant. One day, he hopes to write science fiction, but for now he'll settle for something stranger — amusing and abusing IT pros. Read his full profile. You can also follow him on his personal blog.