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Promise i'm done this time
Vulp it was always possible to make a mech go nuclear just by overheating it, such as with flamers or inferno missiles. Even with the automated shutdown the containment fields in the fusion engine would still spike dangerously high and cause a breach and then you'd end up with your own mech exploded as well as the enemy and a few hexes of the board, because of the short range of incendiary weapons.
24th Jun 2011