The problem with Unity, is it's trying to be a computer interface as well as a mobile interface. Windows it seems, is following a similar route.
Sometime, what has evolved over the years just cannot be improved upon. For example, the predecessor of the computer keyboard, the typewriter, was a masterpiece of practical engineering and one that the computer keyboard has emulated.
The traditional menu system is similar. A hierarchy of simple words that leads you to where you want to go, simply cannot be beaten. Taking up loads of screen estate with icons is a retrograde step in my view and it doesn't matter whether it's Windows or Linux.
Not for me thanks.

































