People MOSTLY use Android devices the way people MOSTLY use iOS devices, and the real truth is that for MOST people doing MOST things, either device is MOSTLY good enough to keep MOST of the people happy, either way.
Seriously. In my iOS or Android blog a few months back, I admitted that. It isn't about what the device can or can't do. It isn't about quality of hardware, battery life, openness of the platform... They've got a very rough parity in application. In fact, Android and iOS are far more similar in all ways than Windows and OS X... especially in that all important, "do they have the same apps" issue. For MOST buyers at this point, the question is, "are you invested in one platform or the other already" and "do you care about any intangible PRESTIGE factor"... be that nerd-credibility or Coffee House snobbery. If none of those matter to you, then it is a 6 of the 1 half a dozen of the other choice and you'll probably be just as happy either way.
So, for Android app markets... first MOD related utilities.
Really the same demographic, just with #1 shaved off the list.
For me personally, one reason I don't consider iOS platforms is retro emulation. That has a lot to do with the walled garden, and a lot to do with access to the file system... and it is all ubernerd geek cred, too. I can GET a narrow and limited selection of repackaged retro games that require no setup and plug into some pretty cool accessories on iOS... or I can have it ALL and work a little harder for it and have it be a little smoother, with far more control, on Android. That doesn't matter to MOST people... I get that.But these distinctions that drive people like you and I one way or the other, those don't matter for most people either - and all those prepackaged retro bundles are available for Android now, too...
It is a real toss up... But I don't think ever painted it as anything but.
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