People who are not app developers and who do not remember how long Apple and Android took to get to 30,000 apps will not understand what Microsoft is facing. How many flashlight apps are out there? For me, It is not about the number of apps but the quality and type of app. It is a bit of a catch 22. If the developer won't develop for a mobile OS because they think the users are not there then they could be contributing to the problem. I think developers are not aware that they can develop for Xbox Live, Windows Phone and Windows 8.
If the popular apps that are available on the other app stores start to develop for all mobile OS that would eliminate the copycat apps that clutter the app stores and they can "get rich from a 0.99cent app" after they have recouped their dev and support costs.
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