Displaying 1 - 10 of 10 results

  • E-MAC: An Elastic MAC Layer for IEEE 802.11 Networks

    White Papers // Sep 2011 // provided by Nokia

    The authors present a system for real-time traffic support in infrastructure and ad-hoc IEEE 802.11 networks. The proposed Elastic MAC (E-MAC) protocol provides a distributed transmission schedule for stations with real-time traffic requirements, while allowing a seamless coexistence with standard IEEE 802.11 clients, protecting best-effort 802.11 traffic from starvation by ...

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  • VANET Connectivity Analysis

    White Papers // Jul 2011 // provided by Nokia

    Vehicular Ad Hoc NETworks (VANETs) are a peculiar subclass of mobile ad hoc networks that raise a number of technical challenges, notably from the point of view of their mobility models. In this paper, the authors provide a thorough analysis of the connectivity of such networks by leveraging on well-known ...

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  • Implications of Device Diversity for Organic Localization

    White Papers // Jan 2011 // provided by Nokia

    Many indoor localization methods are based on the association of 802.11 wireless RF signals from Wireless Access Points (WAPs) with location labels. An "Organic" RF positioning system relies on regular users, not dedicated surveyors, to build the map of RF fingerprints to location labels. However, signal variation due to device ...

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  • MU-MIMO in 4G Systems

    White Papers // Nov 2010 // provided by Nokia

    This paper first presents an overview of the different MU-MIMO schemes included/being studied in 3GPP standardization; from LTE to LTE-Advanced. Various receiver architectures are then studied and their performance assessed through link-level simulations. Appealing performance increase offered by interference aware receiver is notably emphasized. Furthermore, system level simulations for LTE ...

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  • Energy Efficiency of Mobile Clients in Cloud Computing

    White Papers // May 2010 // provided by Nokia

    Energy efficiency is a fundamental consideration for mobile devices. Cloud computing has the potential to save mobile client energy but the savings from offloading the computation need to exceed the energy cost of the additional communication. This paper provides an analysis of the critical factors affecting the energy consumption of ...

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  • Nokia Views on IPv6 Transition

    White Papers // Feb 2010 // provided by Nokia

    The transition to Internet Protocol version 6 (IPv6) is no longer debatable. An increasing number of global internet users and the impending exhaustion of IPv4 addresses managed by the five regional internet registries have increased the pace of transition to IPv6. These registries now predict the timeframe for IPv4 address ...

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  • Security Within Ad Hoc Networks

    White Papers // Jan 2010 // provided by Nokia

    With the advancement in radio technologies like Bluetooth, IEEE 802.11 or Hiperlan, a new concept of networking has emerged. This is known as ad hoc networking where potential mobile users arrive within the common perimeter of radio link and participate in setting up the network topology for communication. Nodes within ...

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  • Mobile Phone Practices & the Design of Mobile Money Services for Emerging Markets

    White Papers // Dec 2009 // provided by Nokia

    This paper applies the lessons learned from of a number of qualitative research studies into communication practices, mobile phone use to the design of mobile money services. There was a time when the adoption of mobile phones was expected to be limited to the wealthy and early mobile phone designs ...

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  • Nokia Developer's Suite for MMS Version 1.1 Nokia Developer's Suite for MMS Version 1.1

    Downloads // Jan 2004 // provided by Nokia

    The Nokia Developer's Suite for MMS is a tool, which assembles an MMS message based on an existing SMIL file, its referenced media files, and the required MMS message headers. This MMS message can be sent to one or many handset simulator SDK(s) as well as to the Nokia MMSC ...

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  • Introduction to Mobile Game Development

    White Papers // Jan 2003 // provided by Nokia

    This paper starts with an introduction to mobile gaming. It describes how games are implemented for mobile phones. It also differentiates between conventional game development and mobile game development. It discusses the strengths and weaknesses of the platform and how gaming should be developed to its strength.

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