NVIDIA

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  • White Papers // Feb 2010

    Efficient Sparse Voxel Octrees

    In this paper the authors examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. They present in detail a compact data structure for storing voxels and an efficient algorithm for performing ray casts using this structure. They...

    Provided By NVIDIA

  • White Papers // Feb 2010

    Efficient Sparse Voxel Octrees

    In this paper the authors examine the possibilities of using voxel representations as a generic way for expressing complex and feature-rich geometry on current and future GPUs. They present in detail a compact data structure for storing voxels and an efficient algorithm for performing ray casts using this structure. They...

    Provided By NVIDIA