The authors conduct a game theoretic analysis on the problem of scheduling jobs on computing platforms composed of several independent and selfish organizations, known as the Multi-Organization Scheduling Problem (MOSP). Each organization shares resources and jobs with others, expecting to decrease the makespan of its own jobs. They modeled MOSP ...Download Now
Operators of networks covering large areas are confronted with demands from some of their customers who are virtual service providers. These providers may call for the connectivity service which fulfills the specificity of their services, for instance a multicast transition with allocated bandwidth. On the other hand, network operators want ...Download Now
In this paper, the authors consider the problem of scheduling on computing platforms composed of several independent organizations, known as the Multi-Organization Scheduling Problem (MOSP). Each organization provides both resources and tasks and follows its own objectives. They are interested in the best way to minimize the makespan on the ...Download Now
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