3D Battlefield Modeling and Simulation of War Games
In this paper, a real time 3D virtual simulation software for visualizing the military battlefields was developed. Developed software, named Sandbox, used elevation data stored in DEM format corresponding to the battlefield. Sandbox uses this data to create the platform on which the military units will be added. Different military units can be added in the software. Military units were viewed by both using a recent military symbology, NATO-APP- 6A, and 3D models of the real military units. Software uses translation animation for the position updates. Since data transmission between different platforms was considered, developed software extensively uses XML based data. A database was used for long term storage of received reports.