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The rapid increase in participation in social networking sites and other content sharing sites along with the high volume of user generated data hosted on these sites has created many new challenges in different areas such as archiving, indexing, searching, and sharing. In this paper, the authors focus on the sharing problem. In this paper, they investigate the problem of online data sharing on social networks from a game theoretic framework. They introduce blacklisting as trigger strategy to elicit cooperation among the players of a noncooperative sharing game. Using game theoretic analysis, they show the existence of an equilibrium in which the sharing conditions are honored when the involved players employ blacklisting strategies.
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