A Method of Deviation for Drawing Implicit Curves
In contrast to the mid point technique, which may not be successful in a region where two edges of a curve cross each other, this paper introduces a unified approach called Method of Deviation that draws digital curve transforming the implicit equation of analog curve into algorithm. The method involves finding the deviation of the location of the pixel from the location of the corresponding point on the analog curve. Curve drawing is a fundamental tool for computer graphics. One needs an efficient algorithm for drawing curves especially for animated display. In absence of efficient algorithm the animated display will deviate from realistic view.