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For the last 30 years, several Dynamic Memory Managers (DMMs) have been proposed. Such DMMs include first fit, best fit, segregated fit and buddy systems. Since the performance, memory usage and energy consumption of each DMM differs, software engineers often face difficult choices in selecting the most suitable approach for their applications. This issue has special impact in the field of portable consumer embedded systems, that must execute a limited amount of multimedia applications (e.g., 3D games, video players, signal processing software, etc.), demanding high performance and extensive memory usage at low energy consumption. Recently, the authors have developed a novel methodology based on genetic programming to automatically design custom DMMs, optimizing performance, memory usage and energy consumption.
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