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Peer-To-Peer (P2P) streaming systems grow in numbers and potential and several commercial products are already competing. Internet home users - through the diffusion of xDSL connections - represent the potential market of IPTV channels that Content Generators may distribute at reduced costs. This work describes the state of the art of P2P streaming clients and poses some questions about the end-user perspective which is still a nontrivial problem: expectations, content popularity, system's responsiveness and requirements. To this aim, a representative set of experiments has been performed on a popular p2p system. The client offers live streaming content from some European broadcasters, the start-up delay is just a few seconds and the user satisfaction rank is pretty good (resolution choice, good responsiveness, some popular channel).
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