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Machine description languages have long been suggested as a means for automatically generating simulator and compiler tools. Because of the complex nature of computers, designing a language that can describe concisely the intricate details of a machine is difficult. Furthermore, how the authors describe the machine is often directly influenced by the tools they wish to generate. Assemblers are centered around the syntax of the assembly language, while a decoder for a functional simulator is encoding centric. To generate a suite of related tools they require a language that is generic enough such that they are not restricted to a single tool's point of view.
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