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Being a goal over decades, the extension of television, and visual communications in general, to the Third Dimension (3DTV) has been almost reached. Currently, 3D motion pictures are shown in theaters and the first 3D broadcasts are being planned to initiate in the next few years. Albeit the progress, state of the art has not yet reached the goal of acquiring a three-dimensional scene in full detail and creating a precise optical duplicate at remote site in real-time. Limitations in reconstruction accuracy and visual quality as well as user acceptance of pertinent technologies have, to date, prevented the creation of infrastructures for the delivery of 3D content to mass markets.
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