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The paper focuses on the application development using WPF. It covers the overall architecture of WPF. The programming models of the WPF shows how code and XAML is separated and how XAML objects can be accessed. The authors already have display technologies User32, GDI, GDI+, DirectX but still many developers go for WPF because these display technologies have their own limitations that are overcome in WPF. This paper also focuses on hardware acceleration using WPF.
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