Characterizing the Gaming Traffic of World of Warcraft: From Game Scenarios to Network Access Technologies
Over the past decade, massively multiplayer online role-playing games have become very popular and profitable, and they have attracted millions of people to play for fun in the virtual world. In this paper, the authors first identify the fundamental challenges in MMORPG traffic analysis. Then, they mainly focus on the impact of the application scenarios and the network access technologies on the online gaming traffic. They carry out measurements and analysis of the traffic patterns of World of Warcraft (WoW) in three distinct gaming scenarios: downtown, hunting, and battling. Also in order to evaluate the impact of different network access technologies, they connect to the Internet through Ethernet, Wi-Fi, and mobile WiMAX.