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Client-side software generally refers to a class of computer programs that are executed on the client, by the user's supporting environment, instead of the server. Both, clients and servers are in constant interaction. In a Web environment, the client is represented by the user's web browser, while the server is the remote computer, which serves dynamic content. In a much broader context, the client-server relationship can be represented by a network client connected to a WiFi network. This paper describes numerous techniques for attacking Clients-side technologies. The content of the paper is based on the research that has been conducted over the past year by the GNUCITIZEN Ethical Hacker Outfit.
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