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An application's decision tree is a state machine which the user traverses, filling in input and making decisions, to reach a runnable state. In previous work the author showed how a decision tree can be derived from an application's code by static semantic analysis. This decision tree can be translated directly to a Graphic User Interface [GUI], using XML-to-GUI technology, but the resulting user interface has numerous redundancies and artifacts of the code from which it was derived. This paper describes an expert systems approach which produces a user interface that has a more natural organization which approaches the look and feel of an interface produced by hand.
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