Emerging Soft Computing Methodology to Enrich Evaluation Function Weights Efficiency
The soft computing approach for gaming is different from the traditional one that exploits knowledge of the opening, middle, and endgame stages. It is aims to evolve efficiently some simple heuristics that can be created easily from the basic knowledge of the game. Integrating sphere knowledge into soft computation can enhance the performance of evolved algorithmic methodologies and quicken the learning of solution finding. In this paper, one of the major constituents of soft computing-genetic algorithm approach is employed to develop a game playing program for Reversi (Game of Othello).