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Large screen displays are a common feature of modern meeting rooms, conference halls, and classrooms. The large size and often high resolution of these displays make them inherently suitable for collaborative work, but these attributes cause traditional windowing systems to become difficult to use because the interaction handles become smaller in visual space and in motor space. This may be exacerbated when a user faces the additional cognitive load of active, real-time collaboration. The authors describe a new window manipulation technique for such a collaborative meeting environment.
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