Get started developing iPhone apps
This chapter from iPhone for Programmers: An App-Driven Approach looks at iPhone functionality, the updated features of the iPhone 3GS and the iPhone 3x operating system, the Cocoa frameworks, Objective-C programming and the iPhone SDK 3, design patterns, and object technology concepts -- winding up with a walk-through of a sample app in the iPhone Simulator.
Title: iPhone for Programmers: An App-Driven Approach
Authors: Paul Deitel, Harvey Deitel, Abbey Deitel, Eric Kern, Michael Morgano
Chapter 1: "Introduction to iPhone App Development"
Published: Oct 29, 2009 by Prentice Hall.
ISBN-13: 978-0-13-705842-6; Copyright 2010 by Pearson Education, Inc. Used with permission of the publisher. For more information, please visit InformIT.
Copyright Notice and Code License
This book is copyrighted by Pearson. All rights reserved. Not for redistribution.
All of the code and iPhone apps in this book are copyrighted by Deitel & Associates, Inc. As a user of the book, we grant you the nonexclusive right to copy, distribute, display the code, and create derivative apps based on the code for noncommercial purposes only -- so long as you attribute the code to Deitel & Associates, Inc. and reference the book's website: www.deitel.com/books/iPhoneFP/. If you have any questions, or specifically would like to use our code for commercial purposes, contact firstname.lastname@example.org.