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Most engineering designs can be viewed as systems, i.e., as collections of several components whose combined operation provides useful services. Components can be heterogeneous in nature and their interaction may be regulated by some simple or complex means. Interface between Hardware & Software plays a very important role in co-design of the embedded system. Hardware/software co-design means meeting system-level objectives by exploiting the synergism of hardware and software through their concurrent design. This paper shows how hardware & software interfaces can be implemented using primitive interface design.
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