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Currently used Wireless Local Area Networks (WLAN) do not inherently support Quality of Service (QoS). Neither are there good solutions for mapping the application requirements to medium access control layer QoS mechanisms available. This paper addresses the QoS issues of converged home networks. The authors review the currently available QoS mechanisms for WLAN QoS and the UPnP QoS architecture for easy QoS configuration and present their work-in-progress toward a complete solution for providing QoS in home environment. Their focus is on a novel distributed gaming system, but the proposed solution can be used to support any other QoS-demanding application.
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