Is Random Scheduling Sufficient in P2P Video Streaming?
Peer-To-Peer (P2P) technology has recently been employed to deliver large scale video multicast services on the Internet. Considerable efforts have been made by both academia and industry on P2P streaming design. While academia mostly focus on exploring design space to approach the theoretical performance bounds, the authors' recent measurement study on several commercial P2P streaming systems indicates that they are able to deliver good user Quality of Experience with seemingly simple designs. One intriguing question remains: how elaborate should a good P2P video streaming design be? Towards answering this question, they developed and implemented several representative P2P streaming designs, ranging from theoretically proved optimal designs to straightforward "Naive" designs.