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This paper presents an overview in the area of peer-to-peer media streaming. As a single traditional server node for a media stream can easily become saturated for a fairy low number of clients, the idea is to divide the server load among all client nodes within the system by putting them into both client and server roles at the same time (client role for their own server, and server role for their own clients). In this way, a better scalability of the media stream is achieved. Several approaches solve the problem of media streaming. Some of them focus on distributing the media stream by using a tree-based overlay rooted at the server (origin source).
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