Mosaic-Net: A Game Theoretical Method for Selection and Allocation of Replicas in Ad Hoc Networks

Date Added: Sep 2009
Format: PDF

Due to the continuous mobility of hosts, an ad hoc network suffers from frequent disconnections. This phenomenon is undesirable when mobile hosts are accessing data from each other, and thus, data accessibility is lower than that in conventional fixed networks. Because one cannot control network disconnections, an alternative solution to this problem is to replicate data objects onto mobile hosts so that when disconnections occur, mobile hosts can still access data. In this paper, a mathematical model for data object replication in ad hoc networks is formulated. The derived model is general, flexible and adaptable to cater for various applications in ad hoc networks.