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Multimedia computing has caused increasing resource consumption and computational overhead. This paper pays its considerable attention to cloud computing in handling multimedia applications and services effectively and efficiently. The authors present a solution to reconstruct the network architecture of multimedia field based on cloud computing to integrate multi-service platforms for the heterogeneous terminals. Then they deploy a Sub-cloud computing platform with the central-control type of Sub-cloud architecture, the distributed way to save data in the Sub-cloud and the cloud proxy server setting on the edge of Sub-cloud, to satisfy the various QoS demands of the services.
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