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The main goal of a distributed computing system is to connect users and resources in a transparent, open, and scalable way. Ideally this arrangement is drastically more fault tolerant and more powerful than many combinations of stand-alone computer systems. Openness is the property of distributed systems such that each subsystem is continually open to interaction with other systems. An open system that scales has an advantage over a perfectly closed and self-contained system. Distributed programming typically falls into one of several basic architectures or categories: Client-server, 3-tier architecture, Ntier architecture, Distributed objects, loose coupling, or tight coupling. In Client-server architecture Smart client code contacts the server for data, then formats and displays it to the user.
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