Relationship Between Students' Overall Satisfaction From 3D Virtual Learning Spaces and Their Individual Design Components

3D virtual worlds, such as Second Life, are increasingly being used for delivering e-learning for different genres of students. As part of an ongoing research to evaluate different digital design aspects of using these emergent virtual learning environments, the aim of this paper is to investigate whether the overall satisfaction of students from their 3D learning spaces is dependent on their satisfaction and contentment from specific individual architectural elements used to design these educational spaces and buildings. This is depicted through investigating the correlation between students' satisfaction from individual space design elements and overall satisfaction from diverse e-learning venues within Second Life.

Provided by: Middlesex University Topic: Software Date Added: Jul 2010 Format: PDF

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