Scalability for Virtual Worlds

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Executive Summary

Networked virtual environments (net-VE) are software systems in which users interact with each other in real-time within some shared virtual environment. The most popular example is Massively Multiplayer Online Games (MMOs), but they also include virtual worlds such as Second Life, or simulation environments like Microsoft's ESP platform. Net-VEs have applications in teaching, distributed design, and military simulations for training and tactical purposes. A major selling point for net-VES is the number of concurrent users.

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