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Mobile thin client computing is an enabler for the execution of demanding applications from mobile handhelds. In thin client computing, the application is executed on remote servers and the mobile handheld only has to display the graphical updates and send input from the user to the remote execution environment. To guarantee a high user experience in a mobile environment, a Service Management Framework is required to prevent users observing lower Quality of Experience due to changes in the available network, server and client resources. Therefore, the Service Management Framework monitors the environment and the Self Management component intervenes when necessary, e.g. by adapting the thin client protocol settings or moving a user session from one server to another.
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