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Service-Oriented Architecture for Weaponry and Battle Command and Control Systems in Warfighting

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Executive Summary

Military is one of many industries that is more computer-dependent than ever before, from soldiers with computerized weapons, and tactical wireless devices, to commanders with advanced battle management, command and control systems. Fundamentally, command and control is the process of planning, monitoring, and commanding military personnel, weaponry equipment, and combating vehicles to execute military missions. In fact, command and control systems are revolutionizing as war fighting is changing into cyber, technology, information, and unmanned warfare. As a result, a new design model that supports scalability, reusability, maintainability, survivability, and interoperability is needed to allow commanders, hundreds of miles away from the battlefield, to plan, monitor, evaluate, and control the war events in a dynamic, robust, agile, and reliable manner.

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