Software Agent's Decision Making Approach Based on Game Theory
This paper highlights the use of software agent which is capable of perceiving its environment and performs its own operations without any other explicit instruction. The main objective of this paper is to investigate the possibility how to make the decision making capability of an Expert system more accurate and successful goal-oriented. This is done with the use of a utility measurement which is explained in a given example. It helps the agent to take a decision quicker so goal will be achieved.