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Lack of scalability is a key issue for virtual-environment technology, and more generally for any large-scale online experience because it prevents the emergence of a truly massive virtual-world infrastructure (Metaverse). The Solipsis project tackles this issue through the use of peer-to-peer technology, and makes it possible to build and manage a world-scale Metaverse in a truly distributed manner. Following a peer-to-peer scheme, entities collaborate to build up a common set of virtual worlds. In this paper, the authors present a first paper of the Solipsis architecture as well as the communication protocol used to share data between peers.
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