STEAM: Event-Based Middleware for Wireless Ad Hoc Networks

Date Added: Sep 2009
Format: PDF

With the widespread deployment and use of wireless data communications in the mobile computing domain the need for middleware that interconnects the components that comprise a mobile application in distributed and potentially heterogeneous environments arises. Middleware utilizing an event-based communication model is well suited to address the requirements of the mobile computing domain, as it requires a less tightly coupled communication relationship between application components compared to the traditional client/server communication model. This is particularly useful with the use of wireless technology, where communication relationships amongst application components are established very dynamically during the lifetime of the components.