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Multicore systems have not only become ubiquitous in the desktop and server worlds, but are also becoming the standard in the embedded space. Multicore offers programmability and flexibility over traditional ASIC solutions. However, many of the advantages of switching to multicore hinge on the assumption that software development is simpler and less costly than hardware development. However, the design and development of correct, high-performance, multi-threaded programs is a difficult challenge for most programmers. Stream programming is one model that has wide applicability in the multimedia, signal processing, and networking domains. Streaming is convenient for developers because it separates the creation of actors, or functions that operate on packets of data, from the flow of data through the system.
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