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IP networks allow constructing versatile device configurations for multimedia streaming. However, the stochastic nature of the packet-switched data transmission may complicate IP-based implementations of some conventional applications such as analog wired transmission of synchronized multi-channel audio. This paper introduces a multimedia streaming system based on the synchronization of multiple playback clients as a 'Swarm'. The proposed 'Swarm synchronization' mechanism is based on precise clock synchronization with the PTP protocol and adjusting the client-specific sampling rates according to the true playback rates of other clients.
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