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Asymmetric warfare is frequently described as a conflict where 'Weaker' parties aim to offset their relatively inadequate resources by using particular strategies and tactics to their advantage. This paper develops a concept model of asymmetric warfare that represents the leverage available to the 'Weaker' party over the 'Stronger' party simply because the former is attacking rather than defending. Points of leverage include choice of timing, location, method of attack, best use of limited resources and time to prepare. The resulting concept model is used to discuss generic defensive strategies that can be applied by 'Stronger' parties in the physical and digital environments.
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