Taming User-Generated Content in Mobile Networks Via Drop Zones
Smart-phones have changed the way people communicate. Most prominently, using commonplace mobile device features (e.g., high resolution cameras), they started producing and uploading large amounts of content that increases at an exponential pace. In the absence of viable technical solutions, some cellular network providers are considering to start charging special usage fees to address the problem. The authors' contributions are twofold. First, they find that the user generated content problem is a user-behavioral problem. Second, based on the above insights, they propose a new cellular network architecture. Their approach proposes capacity upgrades at a select number of locations called Drop Zones.