Date Added: May 2012
This paper studies universal cheat-proof pricing by a repeated game for the general Multiple Access Channel (MAC) without Successive Interference Cancelation (SIC). The authors model the system by three entities: regulator, system optimizer and users. The regulator is designed to ensure the Signal-to-Interference plus Noise Ratio (SINR) based Quality-of-Service (QoS) requirements of all users and prevent cheating. The feasible utility region, power allocation, corresponding weights, the universal pricing which is linear in pricing parameters and logarithmic in power, and the resulting cost terms are provided. The user misbehavior to maximize their own user-utility is analyzed.