Using UML Diagrams for Object Oriented Implementation of an Interactive Software for Studying the Circle

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Executive Summary

In this paper, the authors presents the necessary steps required for object oriented implementation of a computer system used in the study of circle. The modeling of the system is achieved through specific UML diagrams representing the stages of analysis, design and implementation, the system thus being described in a clear and concise manner. The software is very useful to both students and teachers because the mathematics, especially geometry is difficult to understand for most students.

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