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Wireless Mesh Networks (WMNs) have proven to be a key technology for increased network coverage of Internet infrastructures. The development process for new WMN protocols and architectures is typically split into evaluation by network simulation and testing of a prototype in a test-bed. Testing in simulation often requires the developer to write software that is not directly portable to test-beds, whereas pure prototype testing on real hardware is time consuming and expensive. Irrepressible external interferences can occur, which make debugging difficult. Moreover, the test-bed usually supports only a limited number of test topologies and sites.
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