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This paper describes the application of some simple data-mining tools and visualization of the results in the NIST RAVE, an immersive 3D environment. The project builds upon several previous software development efforts, most notably the Glyph ToolBox, a set of tools used for creating three-dimensional glyphs. The visualizations consist of 3D and 2D representations of the data and of the data mining output combined in various layouts designed to aid ease of interpretation. These were in some cases equipped to allow user interactivity in the RAVE. The paper determined which methods were most and least effective in analyzing the data, providing examples for each, based on the experiences.
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