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As information security shifts from the realm of computer science to national security, the priority for safe and secure systems will be balanced against the appeal of using information insecurity as a strategic asset. In "Cyber war", those tasked with defending friendly computer networks are also expected to exploit enemy networks. This paper presents two game-theoretic models of vulnerability discovery and exploitation, where nations must choose between protecting themselves by sharing vulnerability information with vendors or pursuing an offensive advantage while remaining at risk.
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