- Subscribe to this page:
- RSS
- Email Alert
virtual world
(3932 results)White Papers, Webcasts, and Resources
-
Check out this white paper to learn what you can do to improve your power and cooling efforts and ensure a healthy data center.
-
White Papers
Virtual Worlds, Real Money: Security and Privacy in Massively-Multiplayer Online Games and Social and Corporate Virtual Worlds
November 1, 2008 12:00am PDT
2007 was the year of online gaming fraud - with malicious programs that specifically target online games and virtual worlds increasing by 145% and the emergence of over 30,000 new programs aimed...
Provided by: ENISA
-
White Papers
To Infinity and Not Beyond: Scaling Communication in Virtual Worlds With Meru
May 10, 2010 12:00am PDT
Virtual worlds seek to provide an online setting where users can interact in a shared environment. Popular virtual worlds such as Second Life and World of Warcraft, however, rely on share-nothing...
Provided by: Princeton University
-
White Papers
Virtual Worlds And Social Media
October 1, 2008 12:00am PDT
Virtual world is a computer-simulated, persistent virtual environment where individuals can interact with each other and the environment through their avatars, which are visual representations of...
Provided by: Parks Associates
-
Webcasts
Managing Red Hat Enterprise Linux in an Increasingly Virtual World
September 14, 2010 12:00am PDT
Red Hat Enterprise Linux is the ideal operating system in today's increasingly virtual world, with its high performance, scalability, and ease of management. Virtualization has many benefits, but...
Provided by: Red Hat
-
White Papers
Virtual Laboratories and Virtual Worlds
December 11, 2007 12:00am PST
Since the authors cannot put stars in a laboratory, astrophysicists had to wait till the invention of computers before becoming laboratory scientists. For half a century now, they have been...
Provided by: Princeton University
-
-
Webcasts
Computer Security in the Virtual World
January 1, 2011 12:00am PST
In this Webcast, the presenter describes about computer security in the virtual world. The virtual world exists online on networks, peer to peer, from computer to computer, from server to server;...
Provided by: Videojug
-
White Papers
Design and Development of a Component-Based System for Virtual Patients in the Virtual World of Second LifeĀ®
November 1, 2011 12:00am PDT
This paper presents the development of a Component-Based System structured as a distributed three-tier architecture, enabling monitoring and information visualisation of application activity as...
Provided by: Academy Publisher
-
White Papers
How To Encourage Participation And Player Loyalty In Virtual Worlds
March 1, 2009 12:00am PST
Virtual Worlds (VW), online environments and Massively Multiplayer Online Games (MMOGs), have never been so popular among children. According to VW Management, these worlds, aimed at 18's and...
Provided by: emoderation
-
Case Studies
Virtual World Ups Sales 200 Percent, Cuts Costs With Virtualization, New Database
May 1, 2009 12:00am PDT
ReactionGrid is a virtual world that offers a safe, online environment where students, business people, and others can come together to learn, share ideas, and interact. The company founders...
Provided by: Microsoft
-
Webcasts
Cut Storage Costs in Your Virtual World
January 1, 2010 12:00am PST
There's little question that virtualization is the single biggest game-changing trend in IT today. But virtualization can make information management more complex as well as increase storage...
Provided by: Symantec
-
White Papers
The Magic Barrier Tape: A Novel Metaphor for Infinite Navigation in Virtual Worlds With a Restricted Walking Workspace
November 20, 2009 12:00am PST
In most virtual reality simulations the virtual world is larger than the real walking workspace. The workspace is often bounded by the tracking area or the display devices. This paper describes a...
Provided by: Association for Computing Machinery
-
White Papers
Emerson: Accessible Scripting for Applications in an Extensible Virtual World
October 27, 2011 12:00am PDT
This paper presents Emerson, a new programming system for scripting objects in user-extensible virtual worlds such as Second Life, Active Worlds, Open Wonderland, etc. Emerson's primary goal is to...
Provided by: Association for Computing Machinery
-
White Papers
Investigating the Drivers of the Continuous Use of Social Virtual Worlds
March 1, 2010 12:00am PST
Social Virtual Worlds (SVWs) have become increasingly important environments for social interaction, especially for the younger generations. For SVWs to be economically sustainable attracting...
Provided by: Institute of Electrical and Electronics Engineers
-
White Papers
Forterra Systems On-Line Interactive Virtual Environment (OLIVE) Technology Overview: A Multi-User, Virtual World Software Platform
January 5, 2009 12:00am PST
Virtual worlds are being developed to support a variety of industries for the purposes of collaboration, training, analysis, experimentation, socializing and entertainment. The creation of...
Provided by: Forterra Systems
-
White Papers
Recipe for Success With Enterprise Virtual Worlds
December 1, 2008 12:00am PST
The Masie Center, a think-tank focused on enterprise learning and knowledge, and Forterra Systems agreed in the spring of 2008 to provide a "3D Sandbox" for members of The Masie Center's Learning...
Provided by: Forterra Systems
-
White Papers
Emerson: Scripting for Federated Virtual Worlds
July 19, 2010 12:00am PDT
The authors introduce Emerson, a scripting language for virtual worlds that are seamless, scalable, and federated. These worlds present a number of unique challenges. Most importantly, scripts...
Provided by: Stanford University
-
White Papers
Steps Towards a Design Theory for Virtual Worlds
January 1, 2011 12:00am PST
Virtual worlds, construed in a sense broad enough to include text - based systems, as well as video games, new media, augmented reality, and user interfaces of all kinds, are increasingly...
Provided by: University of California, San Diego
-
White Papers
Leveraging Virtual Worlds For Real Organizational Communication
April 23, 2007 12:00am PDT
The emergence of synthetic or virtual worlds as a viable communications medium brings together a host of fascinating groups and issues. Why would businesses, such as Toyota, Sun Microsystems, and...
Provided by: Southern Methodist University
-
Webcasts
Pinar Ozcan: IESE Takes A Look At The Virtual World
October 6, 2010 12:00am PDT
IESE Prof. Pinar Ozcan explains the main goals of the Nordic Virtual World Network and the latest academic and business trends within it. "It would be very interesting to compare what it takes to...
Provided by: IESE School Of Business
-
White Papers
3D Learning and Virtual Worlds
March 1, 2009 12:00am PST
Globalization, a challenging economic environment, a younger workforce with rising expectations of collaborative, interactive work environments - all of these forces have converged to create...
Provided by: ACS








































