A Game Theoretic Approach to Integrate Security With Quality of Service
Source: University of Western Australia
The concept of Quality of Service (QoS) offers different service levels to the network users. Through Service Level Specifications (SLSs), the users in a wireless network, which supports QoS, are able to express, at run-time, their expected service requirements through well defined parameters. Conventional QoS parameters, such as throughput, delay, jitter, packet loss rates, and so forth, are used for reliably ensuring a certain service level with respect to reliability and/or performance. However, most existing researches have ignored tunable security as a Quality of Service (QoS) parameter. The biggest challenge of integrating QoS and security parameters consists in their contrasting goals.