Building a Simple Yet Powerful MMO Game Architecture, Part 1: Introduction

Source: IBM

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There is growing excitement among business, education, and government institutions in Massive Multiplayer Online (MMO) virtual-world games and how they can be applied to business and educational needs. MMO games offer tantalizing new ways to learn, entertain, collaborate, socialize, visualize information, and do business. In this series, learn about an architecture based upon the first 3D MMO game from IBM, PowerUp. This first paper will begin to show one how to build a flexible and powerful MMO game architecture that is quick and easy to implement.
Format:PDF Size:130.50
Date:Sep 2008